Greece now correctly receives its country bonuses.Decreased the Navalyard ship repair rate from 10%/s to 5%/s.Artillery does less damage the further it shoots (damage decreases from 150 close to 90 far).Increased Artillery range from 240 to 300.Decreased Chrono tank damage from 75 to 65.Increased Chrono tank health from 350 to 375.Medium tanks are less effective against infantry because of a small scatter radius.Spain now correctly receives its country bonuses.Rocket Soldier weapon against ground targets no longer track targets.Crushing infantry gives the tank a 33% rate of fire debuff and a 10% armor debuff for 3 seconds on top of the 33% speed debuff.Set siege (artillery, v2, missile sub, cruiser) range to 600.Set infantry shroud clearing range to 300.Command Centers can now repack into an MCV.Added reload sounds to all airplanes and helicopters.Added "Return to Refinery" button to Ore Miners (they won't resume harvesting until the player gives them the correct instruction).Added a simple dynamic music script (works only in skirmish games against AI).Fixed bug that prevented the RA1 music from playing after loading a level.TRA no longer has music issues when playing with low model details.Requires that you have version 1.0 installed already.
#Red alert 2 mods mod
Patches The Red Alert Mod from version 1.0 to version 1.1. With The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories - they will all be weapons in your arsenal once again!įor more information about this mod, please visit. Not aiming to model realism, it instead endeavors to bring the addictive heart-pounding game play of the classic to a world-class 3D engine, to bring back all of the classic units, including those from Aftermath, and to recreate the very "feel" of its art style. The Red Alert, a mod for Red Alert 3, is based off the original Red Alert's art and game play.
#Red alert 2 mods free
Allies no longer have access to the RA3 Free Trade support power.England now correctly receives its country bonuses.Removed build progress bar from refineries.Increased demolition truck damage range from 150 to 250 (the same range as the normal nuke).Added TaperOff on Rocket soldier weapon impact of 25 (full hit is 35).Fixed co-commander objective complete eva event.Requires that you have a version installed already. Patches The Red Alert Mod from version 1.2.